Runegahr

Freerad

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I think that instead of runegahr dying on shad_palace when you do foe, he should be sent into the desert where you later on find him in another map, where he teleports into boss room but hes masked with desert clothing with two daggers so you dont know who he is, and when you beat him he reveals himself and you can kill him or let him live. I think that'd be a win idea for a map.
 

Stoned

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I do personally like Runghar. It seems like he will play a MAJOR role in the MSC lore.
 

zeus9860

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Friendly orc should be kept friendly! He rapes many things with his haxor skills, so why not? I like this idea :p
 

TheOysterHippopotami

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You beat me to it, Freerad!

Yeah, I think that the Shadahar tribe should be made to 'banish' shamed warriors into the badlands of Aluhandra or something. Thuldar could then be reused as a boss in multiple future desert maps. He could also retaliate and attack the friendly town of sorcburg in a fashion similar to the bandits and orcish invasions of Helena.

I just think Thuldar, as a model, is too good looking to cast away in just one fight. It'd be really awesome if you had to traverse the desert of Aluhandra to track him down and kill him.
 

Freerad

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Personally I'm still loving the idea of runegahr with two daggers and desert stuff :oldlol:
 

Marisa

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As long as it doesn't come out badly like that last liveaction highlander movie.
 
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