Old Plans

Gurluas

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i came upon this hiding deep in my old backup hardisk...sounded interesting...

MasterSword is going to undergo a change in leadership style which primarily now has enforced release dates, from now on we'll be sending out 3 major releases every year, one at the end of April, August and December. Our first release under this system will be December this year with MasterSword Release 1.3, we're ignoring 1.25 in the numbering system. We may put out 'minor' releases during the 4 months between the major release dates, mostly with new quests and that sort of thing.

Overall, the 'relaxed' or 'lessei-faire' (Or however thats spelt) is going to stop because it doesn't work.

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Release 1.3
All content thats going in should be in by the 20th December, from this date we enter a testing phase...
Testing Phase Begins: 20th December 2002
Release Date: 30th December 2002

Major Coding Additions: The Player Killing System (Enhanced version), Missile Weapons (Basic Test Version)?

Major Moddelling Additions: Goblins, Orcs (Improved skin/model).

Major Mapping Additions: Goblin Town, Others if time permits (Likely it won't), Tutorial map?

Other 'Minor' Additions/Changes: Extra guards in Edana, upgrade of guard strength/level plus removal of invulnerability, Spider reanimating and recoding so that they can 'leap' at you.

Notes: The 'basic' test version of missile weapons entails merely throwing stones (Thrown by hand), with time we'll then later add other throwing weapons - Axes, daggers, slings (That throw rocks for you), throwing stars & darts, possibly more if we think of them. We could do with a Tutorial Map, since lots of people aren't too interested in wading through a manual no matter how well its presented. Theres a lot of code/scripting balances (In particular script balances) ready to go in for next release, some more refining to do but other than that no problems.
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An overview of several major components going into MS at some point or another will be overviewed in another document but I'm going to worry about that another day... That or die another day (Guess when this was written).
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Release 1.4
Testing Phase: As of 10th April
Release Date: 30th April (Or thereabouts)

Major Coding Additions: Builds System, Factions/Alignment System (Or version 1.4).

Major Moddelling Additions: Builds System, More Missile Weapons?, new monster(s) (Maybe that wyvern model if it still exists?)

Major Mapping Additions: To be Discussed

Other 'Minor' Additions/Changes: To be discussed probably a few extra quests scattered around the map(s).

Notes:

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Release 1.5
Testing Phase: As of 10th August
Release Date: 30th August (Or thereabouts)

Major Coding Additions: Herbalism & Alchemy, Races,

Major Moddelling Additions: Races, new monsters if possible,

Major Mapping Additions: To be Discussed

Other 'Minor' Additions/Changes: To be discussed,

Notes:
 

Gurluas

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Well it is history...
 
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