nother compiling problem....

ceriux

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cna someone take a look at this log and tell me whats wrong....





hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlcsg -----
Command line: C:\DOCUME~1\Charles\Desktop\PILEIN~1\hlcsg.exe -onlyents "C:\Program Files\Valve\Steam\SteamApps\ceriux\half-life\ms\maps\Dorensfeld"
Entering C:\Program Files\Valve\Steam\SteamApps\ceriux\half-life\ms\maps\Dorensfeld.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ on ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

Error: Error opening C:\Program Files\Valve\Steam\SteamApps\ceriux\half-life\ms\maps\Dorensfeld.bsp: No such file or directory

----- END hlcsg -----



hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlbsp -----
Command line: C:\DOCUME~1\Charles\Desktop\PILEIN~1\hlbsp.exe "C:\Program Files\Valve\Steam\SteamApps\ceriux\half-life\ms\maps\Dorensfeld"
>> There was a problem compiling the map.
>> Check the file C:\Program Files\Valve\Steam\SteamApps\ceriux\half-life\ms\maps\Dorensfeld.log for the cause.

----- END hlbsp -----



hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlvis -----
Command line: C:\DOCUME~1\Charles\Desktop\PILEIN~1\hlvis.exe -fast "C:\Program Files\Valve\Steam\SteamApps\ceriux\half-life\ms\maps\Dorensfeld"
>> There was a problem compiling the map.
>> Check the file C:\Program Files\Valve\Steam\SteamApps\ceriux\half-life\ms\maps\Dorensfeld.log for the cause.

----- END hlvis -----
 

ceriux

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ummm...u compile the the .map file to bsp for mat when u compile ..... of course there wouldnt be a .bsp file if it isnt compiling it.... right?



I FIXED IT NVM! : )
 

J-M v2.5.5

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CSG turns your map into a BSP. Then BSP uses data from the map to work on the BSP. Then VIS does the same, followed by RAD.

They all use the map file to work on your BSP file. 8)
 

Cyax

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Oviously,
>> There was a problem compiling the map.
>> Check the file C:\Program Files\Valve\Steam\SteamApps\ceriux\half-life\ms\maps\Dorensfeld.log for the cause.
The BSP phase could not complete properly, thus messing up the map in simple words.

Now to fix this error... Look at the Dorensfeld.log for the cause, and post it here for further advice.
 
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