Jhaxavier

Dridmar

Old Skool Apostle
MSC Developer
Socialist Guild
Alpha Tester
Joined
Feb 2, 2007
Messages
2,251
Reaction score
72
Yea, I couldn't get into that game.
 

Jax

New Adventurer
Joined
Jul 24, 2005
Messages
393
Reaction score
0
Location
Watching the Ultimate Showdown
ZOMG LOL KILL TAH STRELOK!

Yeah, I have S.T.A.L.K.E.R. Great game, it's even better with mods. J-M, play through the game once and then I'll send you my heavily modified version of Faiakes Mod 2.2.

The story is great, by the way, if you don't find the huge ******** in the Chernobyl NPP first. :wink:
 
  • Thread starter
  • Banned
  • #9

J-M v2.5.5

BANNED
BANNED
Joined
Feb 26, 2005
Messages
5,675
Reaction score
1
Age
35
Location
Nijmegen, the Netherlands.
I hope I don't get my ass kicked by eight bandits with high powered rifles raping me at once.
Man, this game can be very hard at times.
 

HomestarR

New Adventurer
Blades of Urdual
Joined
Aug 11, 2004
Messages
845
Reaction score
0
Age
37
Location
Knee deep in shit
J-M v2.5.5 said:
I hope I don't get my ass kicked by eight bandits with high powered rifles raping me at once.
Man, this game can be very hard at times.

So many things can be inferred from this post.
 

Arkanthis

New Adventurer
Joined
Mar 12, 2007
Messages
13
Reaction score
0
Wow, I thought I was the only person who played S.T.A.L.K.E.R. What would make this game even better is a coop mode. I heard that it was originally planned and it might make it into a future patch but nothings certain.
 

Pottymouth

New Adventurer
Joined
Apr 7, 2007
Messages
60
Reaction score
0
You guys should try out the vehicle mod for STALKER. Man, is it fukin awsome. Ive done a few drive-bys and sht.
 

Jax

New Adventurer
Joined
Jul 24, 2005
Messages
393
Reaction score
0
Location
Watching the Ultimate Showdown
Heh...right now I'm trying to merge a bunch of mods together. So far I've merged the Anomaly Activation mod, the Blowout mod, Faiakes mod, the default human AI from the STALKER Redux mod, and now I'm trying to merge the Detector 1.1 mod to it all.

'Tis tiring work, but all you need to do is compare the files that would potentially overwrite each other and attempt to integrate the commandlines from the mod you want to add into the mod's base commandlines.
 
Top