All righty, the first public version of Ara was released today. It wasn't meant to be released yet but it was. We played it through and it was a huge lagfest, but we believe it wasn't caused by the map but J-M setting his antialiasing to over nine thousaaand x.
There are still a few things to fix:
-too many enemies, it gets a bit boring after a while
-one chest doesn't spawn because of a wrong spawnarea name
-only one chest has something in it, the others only contain a few gold coins
-the boss minions keep spawning after the boss has died, it was suggested to be changed
-view distance could probably be longer
-monster ramping created some irritation
-Taol can speak to the room above
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There are still a few things to fix:
-too many enemies, it gets a bit boring after a while
-one chest doesn't spawn because of a wrong spawnarea name
-only one chest has something in it, the others only contain a few gold coins
-the boss minions keep spawning after the boss has died, it was suggested to be changed
-view distance could probably be longer
-monster ramping created some irritation
-Taol can speak to the room above
DOWNLOAD