AMXX (Coding Fun) ;)

Humming Bird

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For thothie:

I was working on adding your changes (and your requested change) to the msc_fakeclient.sma. BUT, my AMXX-Studio decided to be mean while I was =\ Here's the first few lines of my script... (Note that all references to real people aren't intentional :p )

Code:
#include <amxmodx>
#include <amxmisc>
#include <fakemeta>

#define wow ()
#define stopit "chatbugtext"
#define omgishdarnit ;
#define hehe {
#define mr "chatbug"
#define omg }
#define is "Chatbug Bot"
#define crap (
#define hmmm )
#define huh "say_text"
#define cheese ,
#define darnit omgishdarnit
#define isbugged "chatbugadd"
#define hahahahahaha "chatbugremove"
#define the "MS:C Chatbug Bot"
#define thothie cheese
#define eats "1.0.0"
#define iwin "chatbugremove"
#define poo "Humming Bird"
#define what "msc_chatbug_name"



@public plugin_init
wow
hehe
	register_plugin( the thothie eats thothie poo ) darnit
	register_cvar( what thothie is ) darnit
	register_clcmd( huh thothie stopit ) darnit
	register_clcmd( hahahahahaha thothie iwin) darnit
	register_clcmd( mr thothie isbugged) darnit
omg



Alright real thing now (as an edit):
To solve the "disconnect bot on empty" issue:
Code:
if(bid) {
	if(get_playersnum("1") = 1 && is_user_bot(buserid)) {
		kickbot()
	}
}

Dunno if that'll work cuz i haven't tested it, and idk if the bot counts in get_playersnum. But that code *will* work on client if stuck in the disconnect function. (Note i changed id to bid (bot id) and userid to buserid.
 

PBarnum

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MSC Developer
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"Just nod your head P"


... *nods head*
 

Humming Bird

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Heh I made an edit if you guys check my main post. Note its a fix for thothie...
 
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