I was thinkig of adding "the dark side"
is basically based of games like metroid prime2 or legend of zelda: a link to the past.
The idea is adding an item which lets the character switch between the normal side or the dark side of the level currently played. the only difference would be a change in textures, different chest, new monsters, but the map remains almost the same.
for example you would change between helena or hellish helena, rats are changed for maggots or giant maggots, etc.
the basic set of textures for the map would be the ones used in the tunnel right before entering the hell disco in calruin2, wich are walls made of flesh which are constantly pulsating.
As you can see, it can be a great way too expand gameplay without "totally new" map and the time we must wait for them, meaning they only thing to made new for them are the locations of the treasures and new packs of "hellish monsters"
Please post your comments
is basically based of games like metroid prime2 or legend of zelda: a link to the past.
The idea is adding an item which lets the character switch between the normal side or the dark side of the level currently played. the only difference would be a change in textures, different chest, new monsters, but the map remains almost the same.
for example you would change between helena or hellish helena, rats are changed for maggots or giant maggots, etc.
the basic set of textures for the map would be the ones used in the tunnel right before entering the hell disco in calruin2, wich are walls made of flesh which are constantly pulsating.
As you can see, it can be a great way too expand gameplay without "totally new" map and the time we must wait for them, meaning they only thing to made new for them are the locations of the treasures and new packs of "hellish monsters"
Please post your comments