I also think it's easier to work with what we currently have, rather than rebalancing every single thing in this game.
I mean they are consumables??? What are we comparing here?!
Frost Bow is my favourite cosmetic :)
Anyways the reason I asked for a thread closure, was to not get to deep into...
intentional bad game design.
And when the patch arrives, there is still shitty game design.
Maybe if there wasn't this adamant "Boomer" mentality, there could be a bit variety. But I guess using three weapon for 90% of the playtime is bueno.
And I will keep doing it. I just call them AOB...
Blue Magic are the pussy clouds. The real ones are spawning with the Stonemasons. I would also agree that Maldora is by far easier than cloudybois. He's a kind man allowing you to just rest whenever you please.
Soups are pretty broken. Bear Claws are really only good against Maldora. But...
No one gets stuck, because you can just respawn forever. It just isn't engaging. But show me how you do the clouds on Loda, even with a maxed out Ring of Grounding. Maybe we are all just bad and thats why there is no counterplay.
Yeah my point being: The Intention part is trash. I'm not sure if we are playing the same game. I'm struggling to find "all fire maps". In fact in no map will fire immunity suffice. I know this, because I play the game. Item value is very important, because inventory is limited. Fire Immunity...
Bad game design?
This is neither about the fire immunity per se nor the ice arrows. It's for the simple fact that the design in itself is stupid beyond belief. I can't even fathom having to explain that an item providing ice resistance, while at the same time being unusable against those...
Can we show some love for this beautiful piece of armory? Currently there are only two benefits to Envenomed vs. Acid Plate:
1. Requires 5 less Strength to wield. (Considering current XP a non issue)
2. You don't have dried period blood all over your body.
It seems that the two items are...
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