- Joined
- Aug 15, 2004
- Messages
- 376
- Reaction score
- 3
- Age
- 37
After playing some ms_underpass, I've thought of a ring that could help some of the players who are a bit lacking on the dexterity side, and might have trouble hitting certain enemies (I probably fall into that category).
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Ring of Gravity
This ring would cause any attempts to jump by enemies within a certain distance of the wearer of the ring to be unable to or at least have a shorter jump distance. Or possibly just enforce a short cooldown between jumps made by certain enemies.
I imagine it could make some sense for a ring like this to require a decent amount of spellcasting skill to make full use of it (20+SC?).
The purpose of the ring would mostly be to make it easier to keep certain critters (such as Ogres) in melee range, although that could at the same time be a drawback if the wearer was at low enough HP to want said enemy to jump away and disengage temporarily.
Another, more obvious drawback could be (greatly) increased fall damage, which could actually turn it from something that's probably not even noticed by most of the playerbase outside of one or two maps in particular, to something that exists as something to pay attention to everywhere.
____
Ring of Gravity
This ring would cause any attempts to jump by enemies within a certain distance of the wearer of the ring to be unable to or at least have a shorter jump distance. Or possibly just enforce a short cooldown between jumps made by certain enemies.
I imagine it could make some sense for a ring like this to require a decent amount of spellcasting skill to make full use of it (20+SC?).
The purpose of the ring would mostly be to make it easier to keep certain critters (such as Ogres) in melee range, although that could at the same time be a drawback if the wearer was at low enough HP to want said enemy to jump away and disengage temporarily.
Another, more obvious drawback could be (greatly) increased fall damage, which could actually turn it from something that's probably not even noticed by most of the playerbase outside of one or two maps in particular, to something that exists as something to pay attention to everywhere.