Hi, just some suggestions I would like to throw out there. Ice Shield Aura The biggest annoyance I have is trying to tell when my ice shield is down, when in a large fight you hear the sound of the ice shield going down, but have no idea if its yours or the dude(s) next to you often times the info screen rolls to fast to see the blue message. This can be a real pain when using the Axe and switching to shield, only not to even need it. Is there a better way to tell if its off?? Suggest- The little red model in the middle, is it possible to have it have a blue aura around it to show you are shielded, now a quick look can confirm it's on. Wolf Packs I love the Pet wolf, I was thinking along the lines of a "unique" pack that the wolf can wear that can store items for you such as potions and maybe a weapon or two. This could be a rare find. Mana Circle Like the HC scroll, except the caster looses all mana and it is transferred to other players, makes for good teamwork (if you are a tank) in supporting the spell casters, also the mana circle can damage the undead. Ice Wall Needs a buff, never used, its too weak and does not cover enough area. Firewall / Volcano and Bosses I may get some crap for this one, but take islesofdread1 for instance, you drop firewall and every monster and the boss are completely rendered harmless, its just way to easy. I suggest at least limit the time the boss is spooked over the fire to make it somewhat more challenging. My first time playing that map, it was a complete letdown to see how easy it was to kill him. Random Uber Monster Is it possible to make a random monster on a map at "random" times "Uber" much more health and damage? It would add some fun and challenge to some maps when it does spawn, and even worse if its a Boss. Does not need to drop anything just some extra points. Armor -Party Auras Its been discussed, but I also like the idea of adding a buff to some armor like AOB that adds a health trickle or mana increase at times, need more team based items. Thanks for reading.