Single player and LAN

Arashai

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Hi there, i was searching around the forums couldn't find a definitive answer. Using the " Add to end of listenserver.cfg sv_lan 1 (or find occurrence of sv_lan in listenserver.cfg, and change to 1). " command in the games files, Should enable characters to be stored on the client? And my main question is, characters created this way, are they are able to be used in a LAN game? like for example if a friend starts up a LAN game am i able to use my character that ive been playing solo in his server? -Thanks in advance.
 

Jelly

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Non. Not unless you send the character files to your friend and he installs them. What you want is clientside saves.

Code:
sv_serverside 0
Iirc, 1 through 3 saves serverside while 0 saves clientside. It should also work via lan if you set sv_lan to 0.
 

Arashai

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Hmm, i think i understand. Where does that code go " sv_serverside 0 " i dont see it anywhere. which file, or do you mean when you create server.
 

Arashai

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Whup, wait a second i did just see this
// Number of characters that can be stored by each player on the server
// Set to 0 for client side characters
ms_serverchar 0

Also


// Internet server (1 for LAN)
sv_lan 1

should that not be 1 then? for what im trying to do
 
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