- Joined
- Apr 6, 2007
- Messages
- 80
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Hey there, I have started playing again and noticed one thing, the community isn't really present that much anymore, this leads me to my next point and that is item drops. From what I understand some maps work based on number of players present and hp, the first doesnt really seem relevant anymore due to the low community size we now have.
What im suggesting is that we try to redo the drop system, perhaps increase the drop chance for items, to make it more new user friendly, while trying to get some items, I noticed what some might mention as the GRIND, while some live for this type of thing, is this really what we need now at this point in Master sword: Contintued?
TL;DR- Should we be trying to gear towards more solo play?
What im suggesting is that we try to redo the drop system, perhaps increase the drop chance for items, to make it more new user friendly, while trying to get some items, I noticed what some might mention as the GRIND, while some live for this type of thing, is this really what we need now at this point in Master sword: Contintued?
TL;DR- Should we be trying to gear towards more solo play?