Ahura Pandaz
New Adventurer
- Joined
- Jul 17, 2010
- Messages
- 15
- Reaction score
- 0
I'm not sure if this is in the menu of things to work on, but just in case I thought I would bring it up. We have some really good content in maps that seem to be going to waste, all they need is a little buff.
Shad Palace-
Probably the best looking map in the MSC pack, but lets face it, this map could simply be removed and no one would notice or seem to care, which is a real shame because it is a great map. Sure the teleporting and lighting can be tiresome, its longer then the Wall, and in many aspects harder. I've also had the map crash on me once, so I'm not sure if its prone to crashes?
I've played this map 2 times, from what I know the only reward is a frostbow if it spawns and the Orc Chieftain drops a Thunder Axe (no not a Greater) this is the type of map that needs a greater return to get people to play, the frostbow and axe just don't cut it, this is a high level map and it should offer much more return.
IsleOfdread2-
It can be tough and annoying to play, its kinda dark and people are prone to get lost allot, the wolf charm is no longer a viable reason to play this map.
Lastly, I was wondering how hard would it be to make a "nightmare" version like Thornlands of the current maps we have. Would it be as easy as just Ripent the maps and change the damage factors, I think the playtime for higher level players would be greatly increased, you don't have to drop much, just maybe a good potion once in awhile and some better XP.
Thanks for reading,
Shad Palace-
Probably the best looking map in the MSC pack, but lets face it, this map could simply be removed and no one would notice or seem to care, which is a real shame because it is a great map. Sure the teleporting and lighting can be tiresome, its longer then the Wall, and in many aspects harder. I've also had the map crash on me once, so I'm not sure if its prone to crashes?
I've played this map 2 times, from what I know the only reward is a frostbow if it spawns and the Orc Chieftain drops a Thunder Axe (no not a Greater) this is the type of map that needs a greater return to get people to play, the frostbow and axe just don't cut it, this is a high level map and it should offer much more return.
IsleOfdread2-
It can be tough and annoying to play, its kinda dark and people are prone to get lost allot, the wolf charm is no longer a viable reason to play this map.
Lastly, I was wondering how hard would it be to make a "nightmare" version like Thornlands of the current maps we have. Would it be as easy as just Ripent the maps and change the damage factors, I think the playtime for higher level players would be greatly increased, you don't have to drop much, just maybe a good potion once in awhile and some better XP.
Thanks for reading,