FN for linux?

Ranz0r

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Is there an FN-Server version for linux?
The link on the mainpage only includes a .exe...

I am a real linux-rookie, but it cant exec .exe right? How do i use fn then?

Its because i bought a root-Server and want to make a Server 4 you guys :)

Btw. how many players would you prefer?
8, 10,20, etc?
 

Demantus

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Where are u from hope from europe :) good number would be maximun 16 otherwise u got problems to switch the maps
 

Ranz0r

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Germany ;)

In the middle of Europe ;D

I will try 2 10Player Server i think, if its too laggy, at least 1 16player server will work :)

That brings me to then ext question... Can i make 2 Servers with 1 FN Client?
 

Demantus

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Jo bin auch aus Deutschland nice... Sry 4 talking German...
If you need help tell me... Don´t know if there is a Linux version!
Got ICQ or other Progs then maybe we can talk there...
 

J-M v2.5.5

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You only need MSCentral.exe if you want to make your own Central Server. If you want to connect to another Central Server, say, the FuzNet, you don't need MSCentral.exe... :D
 

Ranz0r

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ahhhhhh ok i understand.

How do i make my Servers using the FN for example?


Edit:
I hope my root-server will be up tomorrow, so i can begin working with it :)
 

Demantus

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Try to use same as the BoU Server does. If u create a Server ingame (not decicated) u can write the ip and other things about the MSCentral but if u do it decicated there must be a server.cfg 4 that :)
 

Ranz0r

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Ok, where cani find the right ip adress and password for FN?

Edit : Fuzznet search dowsnt helped out
 

CodeMan

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If you get errors about connecting to the server right now, fuznet seems to be down... so dont worry about them.
 

Ranz0r

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thx, hope it will be fixed tomorrow :)
 

Demantus

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If i were u i would set the Server to use Client Chars and not from FN because who knows how long these servers will be down... And so u can test a while till its up again... Post ip pls if its time to play :)
 

Ranz0r

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I have a little prob here:


#Console initialized.
scandir failed:/home/hlds/./valve/SAVE
scandir failed:/home/hlds/./platform/SAVE
Protocol version 47
Exe version 1.1.2.0/Stdio (valve)
Exe build: 01:13:17 Dec 3 2005 (3327)
STEAM Auth Server
couldn't exec language.cfg
Server logging data to file logs/L0113004.log
L 01/13/2006 - 15:20:24: Log file started (file "logs/L0113004.log") (game "msc") (version "47/1.1.2.0/Stdio/3327")
couldn't exec banned.cfg
Server IP address 85.214.27.212:27015
Host_Error: Couldn't get DLL API from ôÿ@à=@@êÿ¿éÿ¿òÍ @à=@!
L 01/13/2006 - 15:20:24: FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from ôÿ@à=@@êÿ¿éÿ¿òÍ @à=@!

FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from ôÿ@à=@@êÿ¿éÿ¿òÍ @à=@!

Add "-debug" to the ./hlds_run command line to generate a debug.log to help with solving this problem
Fri Jan 13 15:20:24 CET 2006: Server restart in 10 seconds




Anybody knows how to fix that?
 

Ranz0r

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Is it possible that msc cant run on a linux-server??
 
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