Erm..

furion001

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Uuuuhm.. Should I be worried? I tried to use the cmd ent_printinfo to get information of a model I've seen so I could use it in one of my maps that I'm developing, but it kicked me from my game and yelled at me saying it logged my Steam ID (STEAM_0:1:19627420) At FN .. I didn't think ent_printinfo was illegalized.. and besides I was using my own server thats Non-FN yet it's registered me to FN anyway.. should I be concerned?
 

The Man In Black

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It informed you that you were logged, but since it wasn't connected to FN, the write couldn't do anything. It may have tried, but the game won't suddenly connect itself to FN. You'll be fine.
 

furion001

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The Man In Black said:
It informed you that you were logged, but since it wasn't connected to FN, the write couldn't do anything. It may have tried, but the game won't suddenly connect itself to FN. You'll be fine.

Ah thank you.. I didn't want to be banned for a command I normally use for mapping..
 

Thothie

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Shouldn't have stopped you if you weren't on FN though. Make sure ms_central_enabled is set 0.
 

furion001

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Thothie said:
Shouldn't have stopped you if you weren't on FN though. Make sure ms_central_enabled is set 0.
I double checked and it was.. how very confusing.. SV_Lan wasn't on but the all FN Cvars were disabled so i made sure I wasn't connected..

SV_lan always seems to turn to 0 during transitions... which is confusing me..

Aw well.. As long as it's not buggering up my status on FN then I don't mind it so much.
 

Jelly

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furion001 said:
SV_lan always seems to turn to 0 during transitions... which is confusing me..

'Tis likely the Listenserver.cfg in your msc folder that causes this.
 

furion001

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Jelly said:
furion001 said:
SV_lan always seems to turn to 0 during transitions... which is confusing me..

'Tis likely the Listenserver.cfg in your msc folder that causes this.
Ah! There the bugger was.. I thought it was the server.cfg XD Whoops.. Thanks Jelly
 
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