_CrtOsValidHeapPointer(pUserData) - dbgcheap.c line 1132
Unable to Move Memory Block:
Expression: _BLOCK_TYPE_IS_VALID(pHead->nBlockUse) Line: 1138 File: dbgheap.c
Well, it appears we're stuck on the map Calruin. The third riddlemaster didn't show so me and Krisho decided to hit the transition since doing a map change didn't work. The change didn't even crash the server, it just was at a complete standstill. Krisho reconnected and could move around while it still looked like it was hanging for me. The transition as you have probably already suspected didn't work either, still hung there. Krisho yet again reconnected and could move around while I was stuck trying to load the transition. Well, now we finally have an excuse for being on Calruin all the time.
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Memory Error
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Unhandled Exception While Deallocating Memory
---------------------------
OK
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Microsoft Visual C++ Debug Library
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Debug Assertion Failed!
Program: C:\Games\Steam\SteamApps\thothie\dedicated server\hlds.exe
File: dbgheap.c
Line: 1132
Expression: _CrtIsValidHeapPointer(pUserData)
For information on how your program can cause an assertion
failure, see the Visual C++ documentation on asserts.
(Press Retry to debug the application)
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Abort Retry Ignore
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Memory Error
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Unhandled Exception While Deallocating Memory
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OK
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Microsoft Visual C++ Debug Library
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Debug Assertion Failed!
Program: C:\Games\Steam\SteamApps\thothie\dedicated server\hlds.exe
File: dbgheap.c
Line: 1132
Expression: _CrtIsValidHeapPointer(pUserData)
For information on how your program can cause an assertion
failure, see the Visual C++ documentation on asserts.
(Press Retry to debug the application)
---------------------------
Abort Retry Ignore
---------------------------
Are you alright? This is only a game. Fiction. Whatever the meanie developers do to your beloved character will not harm you in real life (the great outdoors).Rayon said:lose our chars..
Is this characters on FN? what about clientside/personal Central servers?
edit:: nvm, read post on it...thats sickening
Thothie said:Tripple post FTW:
I updated all the DLLs, except the client.dll, an hour ago and still gettin this on map changes (whole thing this time):
Code:--------------------------- Memory Error --------------------------- Unhandled Exception While Deallocating Memory --------------------------- OK --------------------------- --------------------------- Microsoft Visual C++ Debug Library --------------------------- Debug Assertion Failed! Program: C:\Games\Steam\SteamApps\thothie\dedicated server\hlds.exe File: dbgheap.c Line: 1132 Expression: _CrtIsValidHeapPointer(pUserData) For information on how your program can cause an assertion failure, see the Visual C++ documentation on asserts. (Press Retry to debug the application) --------------------------- Abort Retry Ignore ---------------------------
My CPU usage is also a constant 50% with 6 players (It can't go any higher as the proc isn't HT - so that midas well be 100%) - getting major system lag.... So need to move this thing to the damn laptop... So hate that router.... Granted if it's taking 50% of this monster (P4 3.0ht 800FSB) - then it'll cream the laptop entirely.
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Thothie