Lanethan (the person) said:Dreadwind was originally scoped to be the "Endgame" content. In the original design, access to Dreadwind was only given by an Apostle, who would, through a dynamic quest, enlist the help of a group of players to tackle a serious threat arrising on the continent and teleport them. Originally a linear series of 5 maps ending with a climactic battle against Lor Malgoriand himself, the reward for which is a legendary weapon for every character involved, an undroppable/unlootable item, tailored to the character's favorite weapon type. The character deemed most deserving by the group and the Apostle would be given the Atlas (Master sword)
Read more about it here (scroll all the way down).Lanethan (the story) said:Now, as he [Lanethan] had been training with Felewyn, he was adept at manipulating fate. He could look into the sea of knowledge and being that it was, and pick out an individual person or thing, and create new fated things from the old. It was dangerous, but it ultimately gave him the power he required to maintain order. Now, for example, he could fate it to be that he was holding an Asderal blade, a blade forged for the apostles of Order by Felewyn herself, and instantly it would be so.
Wuldegren said:She [Felewyn] sent her greatest, Lanethan, to outbalance the forces of Chaos. Lanethan wielded a powerful blade, known then as the Asteral Blade. Its true name was the Atlas, twister of fates, bender of the wierding ways.
Lanethan (the story) said:Only Idemarkâs blade, the golden sword fated to exist from the ancient Loreldian city of Asderal, remained intact, though it hummed like a tuning fork from the power radiating off Lor Malgoriand. Lanethan immediately fated himself to have an Asderal blade, and so he held one. He and Idemark slashed madly at the horrible being, but each of their strikes seemed to pass through him as if he werenât there.