- Admin
- #1
= Working on it, = wtf/unconfirmed, = fixed next release
Known issues
MAJOR
Still getting No Free Edict Errors (ED_Alloc:no free edicts)
- Using "-num_edicts 4096" in the HLDS switches, and having the server restart when it is empty ("ms_reset_if_empty 1" in server.cfg), combined with giving another minute or two leeway for restarts seems to help alleviate this problem quite a bit, if not eliminate it.
Minor
Some players still can't delete their own characters (actually, fixed)
Can't use push attacks while under the influence of leadfoot potion
Sploitie bits in Umulak
Hoarforst ice shards fail
Aesthetic
⢠When first created, female characters are male on char selection screen
⢠Female model quivers when wearing leather armor
⢠Female model is fugly as sin
⢠No one likes Orochi's demon claws. :/
Ancient/Perpetual
Known Ancient bugs:
- All entities invisible bug (type kill in console to cure).
- Lights/sprites not going away / sticking to other objects (Sticky client-side effects)
- Occasionally a weapon/spell will stop doing damage until it is unequipped then re-equipped.
- Can't use charge attack in laggy conditions. (Work around: use +special or +uber)
- Sitting animation bugs (sometimes saves to character for awhile)
- All water sometimes goes white (texture stretch bug, restart)
- Typing issues in chat. Especially with European keyboards.
- Various Health/mana indicator madness (see also yonder)
- Small sack holds stuff it should not.
- Ticket Bank freaks if you have more than one of the ticket or item you are trying to trade
--> Galat chest does not have this issue.
- Double attack bug, most prominant with xbows
- All tomahawks appear as fire tomahawks in third person
Also Not liable to go away soon:
- Some monsters still capable of some acts while frozen (jumping, etc.)
- Orion Bow jamming sometimes, (I've no idea how to fix this without dropping the whole charged weapon concept.)
- Jumping from server to server without closing HL screws with FN functionality (solution: Close half-life before joining another game.)
Resolved from MAR2010b:
Fixed various spell casting / purchasing limitations.
⢠Fixed various ammo stacking issues.
⢠Fixed Olof being even crazier than usual (re-wrote script from ground up)
⢠Fixed folks not being able to delete their characters (hopefully)
⢠Fixed "body parts vanishing" and "transexual" issues caused by glowshells and the like
⢠Fixed CL effect on Torkalath bows
⢠If Forsuth is stuck in the elevator on The_Wall, he will eventually teleport to the top
⢠Various other attempts to make Forsuth more dependable.
- PS. Suggest using the *inside* pillar when getting Forsuth to travel up the spiral.
⢠Some optimization for NPC death sequences (still not killed pfn_Think bug though)
⢠Fixed various bugs with individualized treasure chests (hopefully - under new system).
⢠Fixed Bludgeon's stunning with DOT at a distance.
⢠Fixed some flaws with the vote system hanging (hopefully).
⢠Fixed some bugs related to the new Steam UI.
⢠Fixed various "script duplication" bugs causing various strange errors (though we've not tracked them all down yet).
⢠Fixed various potential base_chat related bugs.
⢠Fixed bug with the Felewyn ring quest.
⢠Fixed some poison/spore cloud related bugs.
⢠Fixed some magic circles being subject to push attacks.
⢠Fixed some bugs with Captain Ron and a few other vendors.
⢠Fixed the ****ing Iron Guardian. (Hopefully)
⢠Fixed Ethereal dagger secondary attack not bypassing armor.
⢠Holdan Returns!
⢠Generated Tickets for various neglected items.
Known issues
MAJOR
Still getting No Free Edict Errors (ED_Alloc:no free edicts)
- Using "-num_edicts 4096" in the HLDS switches, and having the server restart when it is empty ("ms_reset_if_empty 1" in server.cfg), combined with giving another minute or two leeway for restarts seems to help alleviate this problem quite a bit, if not eliminate it.
Minor
Some players still can't delete their own characters (actually, fixed)
Can't use push attacks while under the influence of leadfoot potion
Sploitie bits in Umulak
Hoarforst ice shards fail
Aesthetic
⢠When first created, female characters are male on char selection screen
⢠Female model quivers when wearing leather armor
⢠Female model is fugly as sin
⢠No one likes Orochi's demon claws. :/
Ancient/Perpetual
Known Ancient bugs:
- All entities invisible bug (type kill in console to cure).
- Lights/sprites not going away / sticking to other objects (Sticky client-side effects)
- Occasionally a weapon/spell will stop doing damage until it is unequipped then re-equipped.
- Can't use charge attack in laggy conditions. (Work around: use +special or +uber)
- Sitting animation bugs (sometimes saves to character for awhile)
- All water sometimes goes white (texture stretch bug, restart)
- Typing issues in chat. Especially with European keyboards.
- Various Health/mana indicator madness (see also yonder)
- Small sack holds stuff it should not.
- Ticket Bank freaks if you have more than one of the ticket or item you are trying to trade
--> Galat chest does not have this issue.
- Double attack bug, most prominant with xbows
- All tomahawks appear as fire tomahawks in third person
Also Not liable to go away soon:
- Some monsters still capable of some acts while frozen (jumping, etc.)
- Orion Bow jamming sometimes, (I've no idea how to fix this without dropping the whole charged weapon concept.)
- Jumping from server to server without closing HL screws with FN functionality (solution: Close half-life before joining another game.)
Resolved from MAR2010b:
Fixed various spell casting / purchasing limitations.
⢠Fixed various ammo stacking issues.
⢠Fixed Olof being even crazier than usual (re-wrote script from ground up)
⢠Fixed folks not being able to delete their characters (hopefully)
⢠Fixed "body parts vanishing" and "transexual" issues caused by glowshells and the like
⢠Fixed CL effect on Torkalath bows
⢠If Forsuth is stuck in the elevator on The_Wall, he will eventually teleport to the top
⢠Various other attempts to make Forsuth more dependable.
- PS. Suggest using the *inside* pillar when getting Forsuth to travel up the spiral.
⢠Some optimization for NPC death sequences (still not killed pfn_Think bug though)
⢠Fixed various bugs with individualized treasure chests (hopefully - under new system).
⢠Fixed Bludgeon's stunning with DOT at a distance.
⢠Fixed some flaws with the vote system hanging (hopefully).
⢠Fixed some bugs related to the new Steam UI.
⢠Fixed various "script duplication" bugs causing various strange errors (though we've not tracked them all down yet).
⢠Fixed various potential base_chat related bugs.
⢠Fixed bug with the Felewyn ring quest.
⢠Fixed some poison/spore cloud related bugs.
⢠Fixed some magic circles being subject to push attacks.
⢠Fixed some bugs with Captain Ron and a few other vendors.
⢠Fixed the ****ing Iron Guardian. (Hopefully)
⢠Fixed Ethereal dagger secondary attack not bypassing armor.
⢠Holdan Returns!
⢠Generated Tickets for various neglected items.