- Joined
- Mar 22, 2011
- Messages
- 70
- Reaction score
- 7
I have no idea if it is possible to do this, but why not partially offset the difficulty in progressing due to lack of playerbase and simultaneously encourage players to play on the same server as each other instead of going on a server all to themselves, by having the game slightly increase loot drop chance and moderately increase XP gain rate depending on the number players currently connected to FN? The FEWER players connected, the BIGGER the gains, with the bonus completely negated once approximately 10 or more people are connected to FN in total.
The above suggestion refers to the TOTAL players connected across ALL FN servers. This would help people who play when noone else is playing, and encourage people to play on the same server as each other when there are a few people online (as the XP multiplier would offset the lower bonus)
The above suggestion refers to the TOTAL players connected across ALL FN servers. This would help people who play when noone else is playing, and encourage people to play on the same server as each other when there are a few people online (as the XP multiplier would offset the lower bonus)