Dmgmulti external

greatguys1

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For monsters/externals, there's:
Code:
{ ext_dmgmulti
    //dbg ext_dmgmulti PARAM1
    dmgmulti PARAM1 //this is for effects, not addparams
}
Why shouldn't this be used for addparams?
 

Thothie

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It's handled by the dmgmulti property of msmonster_xxx, if ya use it as an addparam as well, it'll fubar.
 
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