Recent content by Zen

  1. Z

    JAN2008a Bug Reports

    Yep. I "fixed" it. Seems like on the coding end this could be a simple fix. Its just too bad that we have to work around driver issues and such. An OpenGL call is an OpenGL call, it just blows my mind that these guys can't get their driver sets together...
  2. Z

    JAN2008a Bug Reports

    Vista is terrible, and I happen to be on XP Pro SP2... So, thats why I didn't read that sticky. Maybe I should've included my specs: Fresh XP Pro SP2 install (less than 2 weeks) HL running in OpenGL (D3D gives lots of malloc errors and dealloc errors, woohoo) ATI Radeon 9800 Pro w/ Catalyst...
  3. Z

    JAN2008a Bug Reports

    I fired up MSC for the first time and here's the result: A big white sprite covering my screen, apparently a GUI sprite of some sort. Also, the thing in the pink circle appears to be a map bug. It looks like a reflection of an NPC in another room? Just guessing.
  4. Z

    Problem: STEAM authentication USERID ticket size is invalild

    Finding my Steam folder is trivial. Finding out why the problem persists after I delete those files is a problem :( Another thing -- all my other HL mods function perfectly.
  5. Z

    Problem: STEAM authentication USERID ticket size is invalild

    I'm getting this error on server join/create, regardless of server or map: STEAM authentication USERID ticket size is invalid(0/2048)! Here are a couple of things that I know are a fact: - I have a legit copy of HL - I had 1.0 installed and installed the newest betapack into the correct...
  6. Z

    I've got a question for "fgd" for MS:C

    Well, they could probaby just run an MD5 on the maps before allowing the connection to the central server--This means the map MUST be the one included in the release! It is possible to make a file with the same MD5, but the chances are less likely than getting struck by lightning.
  7. Z

    ports for ms:c

    That looks like a Speedstream web interface.
  8. Z

    READ FIRST: KNOWN BUGS AND SOLUTIONS IN MS:C

    I just encountered a very strange bug... Summary: Pressing 'inventory' key will upload and select 2nd client char, regardless of whether its greyed out or not. Detail: - I'm running 1.01 - I'm running a server with ms_serverchars 0 (i.e. client-side) OK, I load up Thornlands (I...
  9. Z

    READ FIRST: KNOWN BUGS AND SOLUTIONS IN MS:C

    I seem to have a problem, here's the situation: - I've downloaded and installed 1.01 dev - I'm using the fix using sv_lan 1 in all the config files. - My char is a client char at Edana->Thornlands - I'm running a server with ms_serverchars 0 (i.e. client-side) Once I start the server on...
  10. Z

    READ FIRST: KNOWN BUGS AND SOLUTIONS IN MS:C

    Regarding the "Sometimes unable to spawn on the next map. Right after a transition, your character is grayed out, even though you should be able to join." located in the first post: Is there a solution to this problem? What I am experiencing is that my character is at Edana -> Thornlands and is...
  11. Z

    READ FIRST: KNOWN BUGS AND SOLUTIONS IN MS:C

    1. Spellcasting: While "preparing" a spell, one may hold alt (+strafe I do believe) and can strafe around when they shouldn't be able to move. I'd recommend checking anything else that is supposed to freeze the character because it probably suffers from the same issue. 2. Graphics: I had a...
  12. Z

    God

    "...you cannot deny the power of His presence though His believers..." You ain't lying! I'd be hard pressed to browse through history books to find a war without the root cause lying with religion.
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