Recent content by Thothie

  1. Thothie

    Rollback

    1. ASAP is assumed. When it happened, not when ya want it - so we know the nearest timestamp to roll your character back to. ;) (Just gonna assume post time.) Done. (Server's acting a little odd though.)
  2. Thothie

    Rollback.

    Eh... Could tag em with old_ or something, but I don't see how any of those maps would have done that to your character. Which map are you accusing of bad touch?
  3. Thothie

    Rollback.

    Eh, what depreciated map were you able to load on FN?
  4. Thothie

    Rollback.

    I'm... Gonna make a note on the backup of that character for future research... Done.
  5. Thothie

    Rollback pls

    pouǝ˙
  6. Thothie

    Dog Days to Come (Adjusting Wolf Companions)

    That's possible, and a little easier on quest string data, at least (same effort code wise) - would still need the whole storage script attached, but only enable deposit. Shouldn't involve any stability issues. Wouldn't apply as much utility though. Otherwise, could do something like add...
  7. Thothie

    Visual Studio 2003

    That is the conundrum - further, the current HL1SDK isn't compatible with VS2003 - cuz, as we all know, Micro$oft is a bag of dicks. I can hook you up with VS2003 tools and an older SDK later this eve (though Wizard Wars may do for the latter), but if you feel the scripting is over your head...
  8. Thothie

    Dog Days to Come (Adjusting Wolf Companions)

    In addition to defeating the burner, animations are hard. ;) Though sticking a treasure chest on a headcrab model and having it scurry off into a maze when you try to open it, is a cute idea. Fair point, though if the resist buffs were short and random (only last as long as the duration...
  9. Thothie

    Dog Days to Come (Adjusting Wolf Companions)

    That first one is more the sort of idea I was looking for - and I feel like an idiot for not having thought of it. It wouldn't be too complicated to do - just include the storage script and put a number of items cap in it, so it won't be as likely to crash as the Galat Chest nor defeat the...
  10. Thothie

    Current Development Status Quo

    Likely. I expected a response from the MSU team by now. I'll make one last post in regards to that here, I guess. But further MSC development questions, at least, are likely better asked in the scripting, mapping, or modeling subforums or via PM (we don't have a public coding subforum, just one...
  11. Thothie

    Master Sword 1.35 Enhancement Package Version 2.11

    Eh, dammit... Try it again. Anubis dropped Bast on my keyboard.
  12. Thothie

    Master Sword 1.35 Enhancement Package Version 2.11

    Effing Anubis, every damned time... Closest thing I'm seeing in my archives is this. Mind, don't think it'll play nice with that Alpha Heimriel put up.
  13. Thothie

    Abandoned [WIP] Archives - These Maps Need Mappers!

    Don't have an archive of that. This one, though messier, is much closer to complete though. (And up to date to OCT2019, as opposed to 2006.) Dunno if I could rig something up to hunt for "monsters/" entries in the changelog, where there's usually a description and notes of any odd usage or...
  14. Thothie

    Abandoned [WIP] Archives - These Maps Need Mappers!

    Roger that. Think the link's bjorked though - should be back now.
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