I've not had direct access to a desktop or laptop in over a month, and can barely hold and operate a connection remotely with my phone. I can't seem to connect to the FN servers with it. I should be coming home soon though.
I dunno if @The Man In Black is around to help, but as I suspect things...
Time for another new map...
Gertenheld_Forest2 is a remake of the original Gertenheld_Forest (also by @Dridje) that now features Sophie the Wonder Dog!
The map is roughly the same difficulty as the original (low-medium), save for one new high level area, and with much more to explore...
Includes the latest versions of:
Gertenheld_Crypt by @Dridje
Gertenheld_Forest2 by @Dridje
Hemlock by @Caluminium
Kroush by @Dehoth
Thornlands_North by @Dridje
37.7 MB (39,588,243 bytes)
Ya know, we did try to add a bump mapping mod, but alas, it did not want to work (and, presumably, would work about as well as our bloom does now, if it had). Similar when trying to integrate HLFX/SOL - though there maybe a newer source about, that maybe did things via #includes or #indefs...
Well, you can tweak up the sample assets, if you design a specific motif, so if they do become permanent, they'll at least still set a tone - though I dunno what sorta modeling/photoshop experience ya got to work with.
Unless you can find an extremely prolific and extremely dedicated modeler, you are unlikely to achieve this, long term, realistically speaking. Your "placeholders" will become permanent. So, if you want to avoid that, and don't have such a gifted and generous modeler, you gotta spend a boatload...
Lag and loading times, mayhaps. Certainly the client loads faster, and it allows both the client and the server to make use of more memory space. Wouldn't expect miracles though, and some of the more critical issues with transitions and such seem to remain.
New map for Independence Day
(So good it may cure Corona-chan!)
Disclaimer: Not approved by the CDC as a treatment for Corona-chan.
“I drank what!?” - Socrates, 399 BCE
A map with lots of sekrats for levels ranging from 700hp-1000+!
Available in the Downloads Section...
In the alpha, the only way to remove darkness contamination quickly is with one of the two rare to extremely rare holy hand grenades. Plan down the line was to add some other items/quests. In NOV2015, all you can do is wait for it to dissipate while avoiding using darkness.
Guess we'll leave...
Bleh, shoulda had this up by now... Revealed some issues in my last NOV2015b build, but I should put the rollbacking iterations aside and concentrate on this - all I really need to do is edit some treasure chests, me thinks, and we can put up a version for NOV2015a, though testing has kinda been...