I've tried that and it still has tab scoreboard saying listen server in name and "connecting to server" on transitions.
However I've tried the default game with the -max_edicts 1500 as suggested in bug thread and its fixed all crashing. As well as improved dynamic lights performance and fixed...
Background: I previously managed to get it working in sven-coops engine without any crashes at least to lvl 15 when, like an idiot I tried to fix what wasn't broken and reduce loading times. In listenserver.cfg I noticed it said LAN was disabled, even tho i previously checked it in-game. After...
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