Recent content by Drigien

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    Winter Break == Coding?

    Re: More Coding!?! In anticipation's of my class being finished (write my exam Fri), I was doing some 'lite' coding to find where I left off. Anyway nothing to fancy yet, just a scripting system for npc interaction/dialog: http://www.youtube.com/watch?v=hRQ2WFoyLcc It only handles the message...
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    anime

    Mushishi - One of my favorite series :), too bad only got a see a few of them before getting licensed. Nana - Good to watch with the GF. Spice and Wolf - Another one of my current favorites of the year/season. Claymore - Good, but should have keep going. Death Note - Liked the first bit, but...
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    The overly is HUDgly

    I've got some code to send, it just needs more testing. I've been a bit busy it was my brothers birthday last weekend, and now my GF's birthday this weekend, and have school starting up again (bah Calc 3 and 4 :( ), but it shouldn't take too long. I added another list for TGA images (for your...
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    The overly is HUDgly

    It shouldn't be too hard, I'll see what I can do with the paint img. I wrote it more as a prototype than anything, and those classes are horribly wonky. It should be starting at the end of the 64x64 img... But it wouldn't surprise me to think that the Setpos() would position it to the middle...
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    Impliment Lua into MS:S?

    Well, first off, is from almost a year ago. Still from what I read on the forums, its not that "hard", but that doesn't mean its easy. It is not a cakewalk to implement, it will take time to do it properly. I think that alot of people believe all you have to do is just install it, and it will...
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    Tentadrilus on: Adobe, Student Discounts and UK Weather

    Yeah, my school has that too, but you have to be enrolled in a Math or CS course to get access. Which is just about everyone. Don't they give a base 10% discount for university students? and if you sign up for their Developer Something or other you can get like 20% off. My friend just did this...
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    Impliment Lua into MS:S?

    I don't understand peoples' obsession with Lua. They go and play GMod and think they Lua will make every game asome just by using it. I don't think people understand what is going on behind the scripts and how it works with the other code.
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    The overly is HUDgly

    Well it didn't take too long to get this basic setup [look top left corner]: and yes, it does work with different sprites:
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    The overly is HUDgly

    Well if you want to send me some source code [Client code would be all I'd need] to sift through, I'll give it a good look over to see if I can get it something to work for you.
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    The overly is HUDgly

    That would be for the Source SDK, so most of that is probably useless. But it can't be that hard to get a Sprite into the HUD, if I find the HL1 SDK I'll look into it. Edit: doing a quick search found: m_hSprite = LoadSprite(PAIN_NAME); SPR_Set(m_hSprite, r, g, b ); SPR_DrawAdditive( 0, x, y...
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    Some GoldSrc Engine related questions.

    1) not sure, but its most likely 255 or 65535 (byte or short). But there is definitely a limit. 2) Yes.. 3) No
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    [REQ] Models we need

    Re: [WIP]/[REQ] Models we need All, I was trying to get at, and I think most of the other people were, is that you shouldn't just post whatever you've just worked on. Make sure you've put some time into and think about "Does this look like it would fit with the rest of the MSC style?" or "Will...
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    [REQ] Models we need

    Re: [WIP]/[REQ] Models we need really though, if you're going to use a bunch of filters atleast try and make it not look like soiled grey paper. 2 filters + curve adjust and it dosen't look like grey paper.
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    MS:S Edana Hog Wild Extravaganza

    Re: im gay Looks like a good start, but looks a bit small (could just be the angle/zoom). Hope too see more progress soon. Well, people could can use my mod for testing maps. It has a basic script system for making mobs/items/drops to test the approx dmg/hp/exp for an area, thou the player...
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    There must be something else behind character overflows...

    Hmm. I thought that the server [FN] was coded by someone on the MS team, and as such that you would have access to the en/decryption library(s). It sounds like the server en/decrypts the character data and sends them (unencrypted?) to the game servers, if this is so, would it be possible to...
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