I know we do not need anymore ideas for MS:S and that at least one Lua coder will write their scuicide note after reading this but:
I noticed that there is little point in being a rouge in MS:C (feel free to contradict) due to the fact that when you do not want to be seen you are when your...
I only say that we not follow the regular rpg guide to races!
and mix it up a bit... or a lot...
(don't ask me how)
I am just tired of reading the following gerneral idea;
Humans: anything
Dwarves: Warrior
Elves: Mage/Bowman
(insert vertically challenged race): Rouge/Assasin
It...
This is a very nice idea. Also, this would make people think harder about a specialization because it would take a lot of money and space (as in weight) to carry around armors for every skill one might decide to use.
I don't know about kicking any more. I put some thought into it and unless it has limits such as using high levels of fatigue it could be abused easily to make fights way to easy, an example is in DM you can just kill someting by kicking it off a ledge, well in MS:S it would look like:
newb...
so I guess from what I have read, we may get some features from DM but MS:S will still be MS:C just with the added abilities of LUA and Source at it's disposal
I was wondering if you think the game should/will lean towards a game such as Oblivion/Dark Messiah or if the gameplay will stay mostly the same because I saw many changes in the way you HL2 compared to HL1. So, to put it simply, who thinks what gameplay wise?
Yes I have but the graphics are so good that I have to set the settings so low that it looks terrible. Also, I can still have scource look 3 times better than it and not lag and I don't care about being able to see ridiculus distances.
Any way, has anyone other than me used the multiplayer...
no because oblivion uses graphics which are difficult to run but don't even look much betten that Source when it is at a level where it can be run at a reasonable fps for the average joe, and multiTES4 is the most complicated thing I have ever encountered and if MS:S was a singleplayer game I...
back to LUA coding please
on those forums I posted earlier (http://forums.facepunchstudios.com/)
there is an inventory system already made and most of the SEnt(scripted entities)/SWeps (scripted weapons) we would request would make the LUA coders laugh in our faces because what they call a...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.