Ice Spells
From Master Sword Wiki
Ice spells are very good if the creature you're targeting isn't Undead. Most have Freezing effects, meaning that they slow a creature's attack and movement speed for a short time. Undead take less damage from Ice spells, but most are still prone to the freezing effect.
Frost Bolt - Shoots a small bolt that does some damage and slows down enemies. Requires
Ice Shield - Create a protective shield around yourself or an ally, that grants 50% Damage Reduction for a duration. This duration is believed to be 30 seconds + your Concentration stat. This spell comes in a lesser variety that, while not as effective, also has kinder requirements.
Ice Wall - Forms three small walls of ice in the area it is aimed at, one at the "crosshair" area, one to the left of it, one to the right of it. Watch out, as these will crumble on player contact to prevent other players getting trapped.
Blizzard - A very useful spell, that does decent initial damage plus Area Of Effect damage to targets over time, in addition to causing the Freezing effect mentioned above. Casting the spell will fire out a bolt that does Area of Effect damage on impact, and creates a storm of hail and ice shards that damages anything in its' area.
Freezing Sphere - A large sphere of magical energy that travels in a straight path, freezing solid anything it comes near.
Lesser Circle of Ice - A small circle which slows any enemies caught inside it. Currently only available as an ability of the Hoarfrost Shard.
Spikes of Frost - (Pending)
